A few months back, like six or more, I sponsored a design competition on past guest JT Smith’s The Game Crafter. The competition was to design a lunchtime game. It had to be playable in a lunch hour and appropriate for work. There were 77 entries! Of those, seven were selected to be finalists. Those seven were then shipped to me to playtest. I took all of these to work to play with my coworkers. I mean, that was literally the purpose of the competition.
So, with the help of 2 or 3 of my coworkers each day, we played all seven games. Some were instant successes requiring another play, hopefully with a different player count. Some were not so lucky. As a group, we narrowed down the finalists to the top three. In the end, we made the decision to award Locked Out by Little Rhombus Games as the winner.
In this episode, I am joined by René Uittenbogaard, the designer of Locked Out. We talk about the usual questions, but also about his game. He also had a lot of great game suggestions.
Stay tuned for future updates for the publishing of Locked Out by Bearded Board Games (https://beardedboardgames.com/)
Design Competition (https://www.thegamecrafter.com/contests/lunchtime-game-challenge)
Locked Out (https://www.thegamecrafter.com/games/locked-out)