Game Designer
Dustin Dobson has been fascinated with games for as long as he can remember. As a designer, he’s passionate about crafting fun and memorable experiences that connect people, art, and interactive stories together. With a longtime career as a video game artist and producer, he’s proud to have shipped over a dozen titles, including 2018’s game of the year, God of War. Skulls of Sedlec was Dustin's foray into tabletop game design, followed up by several other titles co-designed with Milan Zivkovic, including ROVE: Results-Oriented Versatile Explorer, Witches of Wickville, Battlecrest, and Agueda: City of Umbrellas.
In this episode, I am joined by designer Dustin Dobson. He is the designer behind Skulls of Sedlec, which is quickly becoming one of my favorite 18-card games from Button Shy. We talk about his inspiration for the game, and …